In this segment of the Blender modeling series for beginners, we will walk through the process of creating a shelf using snapping and the array modifier. By following these steps, you will learn how to efficiently duplicate parts and enhance the overall design of your 3D model.
To begin, start with the default cube in Blender. Change to the right Auto view by pressing the 'V' key on the numpad. Then, enable snapping by selecting the face at the bottom and pressing 'G' while holding the control key to snap it to the zero value of the Z-axis.
Hide unnecessary elements like the camera and apply the array modifier to generate individual parts. In edit mode, duplicate a part, move and rotate it to form the left side. Snap it to the desired vertex for alignment.
Adjust the size of the middle parts and create the back side by carefully aligning the top and bottom faces. Utilize snapping to ensure precise positioning for a professional look.
Expand your design by duplicating the entire shelf using the array modifier along the y-axis. Experiment with relative offsets to create multiple shelves in a row effortlessly.
Congratulations! You have successfully completed the shelf model using snapping and the array modifier in Blender. Enhance the visual appeal by experimenting with different shading options and Madcaps. Consider duplicating the shelf itself using the array modifier for a creative touch.
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