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Changing the Default Character in Unreal Engine 5

Have you ever wanted to customize the default character in Unreal Engine 5 to give your project a unique touch? In this tutorial, we will walk you through the simple steps to change the default character seamlessly. Let's dive in!

Step-by-Step Guide:

1. Open Content Drawer

To initiate the process, press CTRL + SPACE to open the content drawer.

2. Navigate to the Character Blueprint

Next, navigate through the following path within the content drawer:

  • Content
  • Third Person
  • Blueprints

3. Access the Third-Person Character Blueprint

Locate and double-click on the third-person character blueprint to open it.

4. Modify the Character in the Viewport Tab

Once the blueprint is open, proceed to the Viewport tab.

5. Select a New Character

In the Viewport tab, select the character you wish to replace.

6. Choose a Different Character Skeletal Mesh

On the right side of the interface, under the skeletal mesh asset, choose a different character model.

7. Apply Changes

After selecting the new character, click on Compile to apply the changes.

8. Preview Your Changes

To see the modifications in action, click on Play to preview the scene. You will notice that your default character has now been successfully changed.

By following these straightforward steps, you can easily switch out the default mannequin character provided in Unreal Engine 5 with a character of your choice.

If you are interested in using a free Paragon asset from the Unreal Marketplace for your character, check out our quick 2-minute tutorial here (link included in the description).

Conclusion

We trust that this tutorial has been informative and helpful in guiding you on how to alter the default character in Unreal Engine 5. Experiment with different characters to truly personalize your project!

We encourage you to share your thoughts in the comments section below. Don't forget to subscribe to stay updated on our weekly tutorials. Remember, take your time to explore and learn as Unreal Engine offers endless possibilities. Until next time, happy developing!

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