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Creating a Low-Poly Character in Blender

Introduction

In this tutorial, we will walk you through the process of creating a simple low-poly character in Blender. By following these step-by-step instructions, you'll be able to quickly generate a basic 3D character model that can serve as a great starting point for more detailed projects.

Step 1: Setting Up the Base

  1. Start by creating a cube in Blender.
  2. Apply a subdivision surface modifier to the cube.
  3. Set the subdivision level to 3 and enable smooth shading.

Step 2: Modeling the Torso

  1. Enter edit mode and select the top face of the cube.
  2. Extrude the selected face to create the torso.
  3. Next, select the top face of the torso.
  4. Insert a face and extrude it to form the neck.
  5. Scale and extrude the face to shape the head of the character.

Step 3: Refining the Body

  1. Add a loop cut in the center of the model.
  2. Switch back to object mode and add a mirror modifier.
  3. Return to edit mode and delete the faces on the left side.
  4. Select and insert a face, shaping it into a square for the shoulders.
  5. Extrude the face to define the shoulder area.
  6. Adjust the edges to form the hands and pelvis.

Step 4: Finalizing the Details

  1. Create the legs by extruding the appropriate faces downwards.
  2. Shape the hands, fingers, and shoes by extruding and manipulating the geometry.
  3. Refine the overall proportions and details of the character.

Conclusion

Creating a low-poly character in Blender is a fun and straightforward process that can be achieved in just a few simple steps. By following this guide, you can quickly generate a basic character model that can be further customized and enhanced to suit your creative vision.

Don't hesitate to experiment with different shapes, proportions, and features to create unique characters. Have fun exploring the world of 3D modeling and unleash your creativity!

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