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Creating Realistic Characters for Video Games with Character Creator 3.2

In this tutorial, we will explore the process of creating lifelike characters for video games using Character Creator 3.2. By following these steps, you can achieve highly realistic characters for your gaming projects. Let's dive into the details!

Patching the Character Creator Pipeline License

To begin, ensure you have patched a Character Creator pipeline license that enables direct model export in formats like FBX. Visit www.elllo.org and select CC 3 pipeline. This license allows seamless exporting of your characters for use in your video game projects.

Animating Your Character

When it comes to animating your character, you have several options:

  1. iClone 7: Use iClone 7 to animate your character with preset animations or personalize movements and expressions.
  2. 3D Animation Software (e.g., Blender): Consider using a software like Blender to import BVH files or create animations using motion capture tools like Brekel Pro body 2.
  3. Retargeting Method in S2 Engine: Utilize the retargeting method in S2 Engine to incorporate existing animations onto your character seamlessly.

Using Mixamo for Animations

For creating animations, we'll use Mixamo along with Character Creator 3.2 and Blender:

  • Begin by customizing the mesh in Blender.
  • Utilize the Headshot plugin in Character Creator 3 to fine-tune the facial features of your character.
  • Dress your character in various attires, ensuring a perfect fit using the sculpting tools in Character Creator 3.
  • Export your finalized character in FBX format for further editing.

Importing and Editing in Blender

Import your character into Blender for additional adjustments:

  • Combine different body parts and ensure a seamless mesh.
  • Rename body parts and materials for better organization.
  • Export the model from Blender in FBX format, maintaining the necessary settings for further processing.

Rigging and Animating in Mixamo

Next, upload your character to Mixamo for rigging and animation:

  • Utilize the auto-rigger in Mixamo to set up the rig for your character.
  • Choose various animations like T-pose, walking, running, and more.
  • Download the animations and save them for later use in your game.

Integrating into S2 Engine

Finally, integrate your character and animations into S2 Engine:

  • Create a new project and import all the necessary assets.
  • Set up materials, textures, and animations within the engine.
  • Customize animations, tweak physics properties, and blend different movements for a seamless gaming experience.

By following these steps, you can create immersive and realistic characters for your video game projects using Character Creator 3.2. Get ready to bring your game characters to life with stunning visuals and engaging animations!


Meta description: Learn how to create realistic characters for video games using Character Creator 3.2, Blender, and Mixamo. Follow step-by-step instructions for character creation, rigging, animating, and integration into game engines.

Keywords: Character Creator 3.2, video game characters, Mixamo animations, Blender, rigging, S2 Engine, realistic character creation

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