tripo logo
allPosts

How to Add Texture to Objects in Blender 2.8

Blender 2.8 offers a seamless way to apply textures to your objects, enhancing the visual appeal of your projects. In this tutorial, we will walk you through the process of adding a texture to an object in Blender 2.8 using the Eevee rendering engine.

Setting Up the Material

To begin, open Blender and select the object you want to apply the texture to. In this example, we will use the default cube.

  1. Creating a New Material: Start by creating a new material for your object. Click on the material properties tab and add a new material. You can name it anything you like.

  2. Adding an Image Texture: Instead of using the traditional texture tab, Blender 2.8 introduces a new way of adding textures. In the material properties tab, locate the "Base Color" section. Click on the small circle next to it and choose "Image Texture" from the options.

  3. Selecting the Image: Click on the "Open" button and navigate to the location of your image file. Select the image you want to apply as the texture.

Viewing the Texture

By switching to different viewport shading modes, you can visualize how the texture appears on your object:

  • Solid Viewport Shading: In this mode, you may not see the texture applied to the object.
  • Material Preview Mode: Switching to this mode will display the texture on the object in real-time.
  • Render View: This mode provides a more accurate representation of how the texture will look in the final render.

Additional Steps

If you want to further manipulate the texture on your object, you can follow these steps:

  1. Unwrapping the Object: To properly apply textures, you may need to unwrap the object. Select the object, enter edit mode by pressing "Tab", and then choose "UV Unwrap" or "Smart UV Project" from the UV menu.

  2. Editing the UV Map: Navigate to the UV Editing workspace to view and edit the UV map. Here, you can adjust how the texture is mapped onto the object's surfaces.

Conclusion

Adding textures to objects in Blender 2.8 can significantly enhance the overall look of your 3D projects. By following the steps outlined in this tutorial, you can easily apply textures to your objects and bring your creations to life in a more visually appealing manner.

Incorporate textures creatively to add depth and realism to your 3D models. Experiment with various textures and settings to achieve the desired visual effect for your projects. Stay tuned for more Blender tutorials and tips!


Meta description: Learn how to add textures to objects in Blender 2.8 using the Eevee rendering engine. Enhance your 3D projects with visually appealing textures.

Keywords: Blender 2.8, texture mapping, Eevee rendering engine, material properties, UV unwrapping, 3D modeling

Meet Tripo

Discover the capabilities of Tripo and unlock a world of possibilities:

  • Draft Model Generation: Instantly spark inspiration with our fastest models. Perfect for rapid prototyping and conceptualization, this feature lets you explore various designs or perspectives before diving into detailed modeling. Accepts both text and image input.

  • Refine Draft Models: Elevate the quality of your initial draft models into finely detailed creations. Seamlessly transition from conceptual drafts to high-resolution models, streamlining your creative workflow.

  • Model Animation: Bring your creations to life with automated animation. Transform static models into dynamic animations, enhancing presentations or digital experiences effortlessly.

  • Stylization and Conversion: Customize and convert your models with unparalleled ease. From transforming models into lego-like or voxel-based versions to supporting format conversion (USDZ or FBX), Tripo offers unique stylization options, ensuring compatibility across platforms and applications while injecting a creative twist into your projects.