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Importing and Using Animations in Blender and Godot 4

In this tutorial, we will walk you through the process of importing animations into Blender and then using them in Godot 4 for your game development projects.

Getting Started

Assuming you already have your model imported into Blender, follow these steps to import your animations:

  1. Saving Animations:

    • Pick the animations you want to use.
    • Save each animation in FBX format.
    • Save one with skin and others without skin if needed.
  2. Importing into Blender:

    • Open Blender and remove existing elements.
    • Click on File > Import > FBX.
    • Locate your saved animation files and import them.

Refining Animations in Blender

In Blender, you might notice that the imported animations have multiple skeletons and are layered on top of each other. To streamline this:

  • Go to the Action Editor.
  • Select the Armature.
  • Click on each animation and choose Push Down to separate and organize them.
  • Rename the animations for easier identification (e.g., pray, hit, die).

Once you have revised and organized your animations, proceed to export them as Gob format from Blender.

Importing and Using Animations in Godot 4

Now, let's import and utilize the animations in Godot 4:

  1. Setting Up Scene:

    • Create a new project in Godot 4.
    • Drag your exported model into the project.
    • Right-click and select Make New Inherited Scene.
  2. Utilizing the Animations:

    • Navigate to the Animation Player.
    • You can now access and use all your imported animations within Godot 4.
    • Utilize the animations in your game scripts, such as triggering them on specific events like button clicks.

Conclusion

By following these steps, you can seamlessly import and integrate animations from Blender into Godot 4 for your game development projects. Experiment with different animations and unleash your creativity!

Remember to experiment with these techniques and let us know if you encounter any challenges. Don't forget to subscribe for more tutorials and updates on game development. Happy animating!

Meta description: Learn how to import and use animations from Blender in Godot 4 for your game development projects. Follow the steps outlined in this tutorial for a seamless workflow.

Keywords: Blender, Godot 4, animations, import, export, game development, modeling, scripting.

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