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Mesh Optimization in Blender 2.9 for Photogrammetry Rocks: A Step-by-Step Guide

In this tutorial, we will explore the process of reducing the size of a mesh created using photogrammetry in Blender 2.9. Photogrammetry is a technique that generates detailed 3D models from a series of images. While these models are intricate, they often contain dense meshes unsuitable for applications like game development. We will focus on refining the mesh, optimizing typology, and enhancing textures to create a clean, low-poly version of the original model.

Importing the Photogrammetry Model

First, import the detailed photogrammetry model into Blender using the wavefront obj format generated by photogrammetry software like Meshroom.

  • Navigate to File > Import > Wavefront obj and select the textured mesh.obj file.

Cleaning Up the Mesh Typology

  1. Rename the imported model for easy identification.
  2. Enter Edit mode, select areas with excessive typology, invert the selection, and delete unwanted faces.
  3. Work on refining the mesh's typology using sculpting tools to achieve a cleaner structure.

Retopologizing the Model Using Instant Meshes

  1. Duplicate the refined mesh as a backup.
  2. Export the refined mesh as a wavefront obj file.
  3. Open the obj file in Instant Meshes, reduce the vertex count to simplify the mesh structure, and export the optimized mesh.

Baking Normal Maps for Detail Preservation

  1. Set up a 4K texture and normal map in Blender for the low-poly mesh.
  2. Create seams on the low-poly mesh for texture mapping.
  3. Bake the normal map from the high-resolution mesh to the low-poly mesh to preserve intricate details.

Texture Mapping and Editing

  1. Bake the texture from the high-resolution mesh to the low-poly mesh.
  2. Tune the texture using the Clone tool to fix any anomalies and discrepancies, ensuring a seamless and detailed result.

Final Touches and Optimization

  1. Fine-tune the textures and mesh for uniform quality and optimized appearance.
  2. Use sculpting and painting tools to enhance specific areas and address any imperfections.
  3. Save all images and textures to ensure the changes are preserved.

By following these steps, you can efficiently optimize a photogrammetry model in Blender, transforming a high-detail mesh into a clean, low-poly asset suitable for various applications.

For more tutorials and tips on 3D modeling, visit Shortfuse Creative for additional resources and insights.


Meta description: Learn the process of reducing mesh size in Blender 2.9 for photogrammetry rocks, from typology cleanup to texture mapping and optimization. Follow this step-by-step guide for efficient mesh optimization.

Keywords: Blender 3D, photogrammetry, mesh optimization, typology cleanup, texture mapping, normal maps, low-poly modeling.

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